
Changelog:
+ now those cubes floating around are particles, thus we dun need to manually place them and they are randomized. should run faster than meshes as well.
- particles downside is that they will not be affected by lighting.
+ created own HUD, removed everything that is not needed. left with only 1 bar at center of screen for ammo
+ platforms there are movable only in the x axis, player have to move them to center to form a bridge.
- glitch occurs when player jumps onto platform when they are moving. player will bounce of them due to the behavior of the rigidbody in udk.